Database snapshot
From Cantr II Wiki
Contents |
Database snapshot
The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :
Fri, 09 Feb 2007 Objects
wooden trowel
Build requirements :raws:wood>50,iron>40;days:1 Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 38 Repair rate per day : 800 Weight : 90g
building
Build requirements :raws:stone>25000;days:28;tools:trowel Special rules : maxpeople:30;maxweight:3300000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25000g
hammer
Build requirements :raws:wood>65,steel>40;days:1 Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 37 Repair rate per day : 1500 Weight : 105g
potato harvester
Build conditions : hasraw:potatoes Build requirements :raws:iron>3000,rubber>200;days:10;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3200g
screwdriver
Build requirements :raws:iron>60;days:1 Special rules : hit:5 Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 1500 Weight : 60g
hall
Build requirements :raws:stone>50000;days:50;tools:trowel Special rules : maxpeople:60;maxweight:6600000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50000g
cottage
Build requirements :raws:wood>10000;days:15;tools:hammer Special rules : maxpeople:10;maxweight:900000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10000g
building lock
Build conditions : isbuilding;maxonloc:1 Build requirements :raws:iron>200;days:1.5;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
iron trowel
Build requirements :raws:iron>110;days:2.5 Special rules : Visible : no Decay rate per turn : 6 Decay rate usage : 28 Repair rate per day : 1250 Weight : 110g
knife
Build requirements :raws:wood>30,steel>30;days:2 Special rules : hit:15 Visible : no Decay rate per turn : 7 Decay rate usage : 33 Repair rate per day : 1200 Weight : 60g
passenger car
Build conditions : islocation Build requirements :raws:steel>7000,iron>5000,rubber>500,window glass>450;days:18;tools:screwdriver Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 12950g
pincers
Build requirements :raws:iron>50,steel>15;days:1 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 23 Repair rate per day : 1100 Weight : 65g
landing-stage
Build conditions : borders_lake;maxonloc:3;islocation Build requirements :raws:wood>5000;days:10;tools:hammer Special rules : maxpeople:7;maxweight:500000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5000g
coaster harbour
Build conditions : borders_sea;maxonloc:3;islocation Build requirements :raws:stone>20000,wood>10000,iron>500;days:20;tools:trowel Special rules : maxpeople:20;maxweight:2000000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30500g
oven
Build conditions : isbuilding;maxonloc:4 Build requirements :raws:stone>3000;days:7;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
engine01
Build conditions : usesengine;maxonloc:1;isvehicle Build requirements :raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers Special rules : speed:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2080g
engine02
Build conditions : usesengine;maxonloc:1;isvehicle Build requirements :raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers Special rules : speed:600 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3080g
shovel
Build requirements :raws:wood>500,iron>200;days:1 Special rules : hit:5 Visible : yes Decay rate per turn : 8 Decay rate usage : 42 Repair rate per day : 1500 Weight : 700g
pickaxe
Build conditions : hasobject:anvil Build requirements :raws:wood>400,steel>150;days:1;tools:hammer Special rules : hit:28 Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 1000 Weight : 550g
axe
Build conditions : hasobject:anvil Build requirements :raws:wood>400,steel>150;days:1;tools:hammer Special rules : hit:25 Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 1200 Weight : 550g
iron shield
Build requirements :raws:iron>300;days:4;tools:hammer Special rules : shield:28 Visible : yes Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 280 Weight : 300g
rubber tapping knife
Build requirements :raws:steel>300;days:1.5 Special rules : Visible : no Decay rate per turn : 4 Decay rate usage : 34 Repair rate per day : 1050 Weight : 300g
dung-fork
Build requirements :raws:wood>500,iron>175;days:1.2 Special rules : hit:18 Visible : yes Decay rate per turn : 9 Decay rate usage : 43 Repair rate per day : 800 Weight : 675g
sickle
Build requirements :raws:wood>450,iron>250;days:1 Special rules : hit:20 Visible : yes Decay rate per turn : 16 Decay rate usage : 81 Repair rate per day : 800 Weight : 700g
engine03
Build conditions : usesengine;maxonloc:1;isvehicle Build requirements :raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers Special rules : speed:1.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2660g
rowing-boat
Build conditions : islocation;borders_lake Build requirements :raws:wood>7000;days:12;tools:hammer Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7000g
hematite drill
Build conditions : hasraw:hematite Build requirements :raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2210g
steel broad sword
Build conditions : hasobject:anvil Build requirements :days:1;tools:peen hammer;objects:steel broad sword blade>1,medium steel hilt>1 Special rules : hit:37;weapon_skill:50 Visible : yes Decay rate per turn : 4 Decay rate usage : 20 Repair rate per day : 125 Weight : 140g
steel sabre
Build conditions : hasobject:anvil Build requirements :days:1;objects:steel sabre blade>1,small steel hilt>1;tools:peen hammer Special rules : hit:36;weapon_skill:70 Visible : yes Decay rate per turn : 4 Decay rate usage : 19 Repair rate per day : 119 Weight : 110g
nickel drill
Build conditions : hasraw:nickel Build requirements :raws:steel>2000,rubber>200,diamonds>30;days:14;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2230g
iron chisel
Build requirements :raws:wood>30,iron>10;days:1 Special rules : hit:8;signwriting:133 Visible : yes Decay rate per turn : 9 Decay rate usage : 43 Repair rate per day : 1050 Weight : 40g
smelting furnace
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>4000,iron>300;days:8;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4300g
magnesium drill
Build conditions : hasraw:magnesium Build requirements :raws:steel>2000,rubber>300,diamonds>20;days:11;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2320g
digging machine
Build conditions : hasraw:sand Build requirements :raws:steel>3000,iron>2000,rubber>1500;days:21;tools:screwdriver,pincers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6500g
asparagus harvest knife
Build conditions : hasobject:anvil,work bench Build requirements :raws:steel>130;days:3;tools:peen hammer,flatter,tongs Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 34 Repair rate per day : 500 Weight : 130g
work bench
Build conditions : isbuilding;isnotvehicle Build requirements :raws:wood>1000,iron>300;days:5;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1300g
bike
Build conditions : islocation Build requirements :raws:steel>500,iron>500,rubber>100;days:4;tools:screwdriver Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1100g
rickshaw
Build conditions : islocation Build requirements :raws:steel>500,iron>500,rubber>100,wood>300;days:5;tools:screwdriver,hammer Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1400g
tandem bike
Build conditions : islocation Build requirements :raws:steel>1100,iron>1100,rubber>150;days:7;tools:screwdriver Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2350g
bike cart
Build conditions : islocation Build requirements :raws:steel>500,iron>1000,rubber>150,wood>450;days:6;tools:screwdriver,hammer Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2100g
caddie
Build conditions : islocation Build requirements :raws:steel>10000,iron>8000,rubber>600,window glass>250;days:20;tools:screwdriver Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 18850g
mini-van
Build conditions : islocation Build requirements :raws:steel>12000,iron>8000,rubber>1100,window glass>1000;days:27;tools:screwdriver,pincers Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 22100g
raker
Build conditions : islocation;borders_sea Build requirements :raws:wood>16000,steel>1000,iron>1000;days:22;tools:hammer Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 18000g
ferry
Build conditions : islocation;borders_lake Build requirements :raws:wood>15000,iron>2000;days:13;tools:hammer Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 17000g
spindle
Build conditions : isbuilding Build requirements :raws:wood>600;days:2;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 600g
carrot harvester
Build conditions : hasraw:carrots Build requirements :raws:iron>3000,rubber>200;days:10;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3200g
reamer
Build requirements :raws:steel>100,cobalt>10;days:3 Special rules : hit:8 Visible : no Decay rate per turn : 4 Decay rate usage : 18 Repair rate per day : 1500 Weight : 110g
file
Build requirements :raws:wood>50,steel>110;days:2 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 27 Repair rate per day : 500 Weight : 160g
coal drill
Build conditions : hasraw:coal Build requirements :raws:steel>2000,rubber>200,diamonds>10;days:10;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2210g
steel dagger
Build conditions : hasobject:anvil Build requirements :objects:steel dagger blade>1,small steel hilt>1;days:1;tools:peen hammer Special rules : hit:21;weapon_skill:80 Visible : no Decay rate per turn : 4 Decay rate usage : 20 Repair rate per day : 400 Weight : 70g
grinder
Build requirements :raws:iron>130,steel>150,stone>300;days:5 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 26 Repair rate per day : 280 Weight : 580g
dugout canoe
Build conditions : islocation;borders_lake Build requirements :raws:wood>4000;days:5;tools:hammer Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4000g
limousine
Build conditions : islocation Build requirements :raws:steel>25000,iron>9000,rubber>2500,window glass>2450;days:48;tools:screwdriver Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 38950g
jeep
Build conditions : islocation Build requirements :raws:steel>12500,iron>3000,aluminium>3000,rubber>1500,window glass>500;days:24;tools:screwdriver Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20500g
saw
Build conditions : hasobject:anvil Build requirements :raws:iron>30,steel>70;days:1.5 Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 39 Repair rate per day : 800 Weight : 100g
composite recurve bow
Build conditions : hasobject:bow stringer Build requirements :raws:sinew>50;days:1.5;tools:bow square,hammer;objects:recurve upper limb>1,recurve lower limb>1,risor>1,bowstring>1 Special rules : hit:32;weapon_skill:70 Visible : yes Decay rate per turn : 20 Decay rate usage : 98 Repair rate per day : 588 Weight : 560g
knitting needles
Build requirements :raws:iron>25;days:0.5 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 1250 Weight : 25g
fork spanner
Build requirements :raws:iron>200,rubber>25;days:1.5 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 26 Repair rate per day : 600 Weight : 225g
tricycle
Build conditions : islocation Build requirements :raws:steel>200,iron>150,rubber>50;days:5;tools:screwdriver Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 400g
copper drill
Build conditions : hasraw:copper Build requirements :raws:steel>2000,rubber>200,diamonds>20;days:15;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2220g
longbow
Build conditions : hasobject:bow stringer Build requirements :raws:wood>350;days:2;objects:bowstring>1;tools:knife Special rules : hit:25;weapon_skill:60 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1250 Weight : 360g
makisu
Build requirements :raws:wood>100;days:0.25 Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 2000 Weight : 100g
iron carving knife
Build requirements :raws:wood>40,iron>85;days:1;tools:hammer Special rules : hit:8;signwriting:200 Visible : yes Decay rate per turn : 13 Decay rate usage : 65 Repair rate per day : 1050 Weight : 125g
steel spear
Build requirements :days:1;tools:hammer;objects:medium wooden shaft>1,steel spear head>1 Special rules : hit:28;weapon_skill:40 Visible : yes Decay rate per turn : 9 Decay rate usage : 43 Repair rate per day : 250 Weight : 270g
steel battle axe
Build conditions : hasobject:anvil Build requirements :days:1;tools:hammer;objects:large wooden shaft>1,steel battle axe head>1 Special rules : hit:41;weapon_skill:40 Visible : yes Decay rate per turn : 7 Decay rate usage : 36 Repair rate per day : 80 Weight : 750g
small kiln
Build conditions : isbuilding Build requirements :raws:stone>1500,clay>600;days:2.5 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2100g
scythe
Build requirements :raws:wood>250,steel>200;days:1.5;tools:hammer Special rules : hit:28 Visible : yes Decay rate per turn : 14 Decay rate usage : 70 Repair rate per day : 850 Weight : 450g
stone axe
Build requirements :days:2;objects:stone cleaver>1;raws:sinew>50,wood>250 Special rules : hit:14 Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 400 Weight : 600g
tongs
Build requirements :raws:iron>155;days:1.375;tools:hammer Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 625 Weight : 155g
steel flatter
Build conditions : hasobject:anvil Build requirements :raws:wood>65,steel>45;days:1;tools:sledgehammer Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 36 Repair rate per day : 1050 Weight : 110g
whisk
Build requirements :raws:iron>350;days:1;tools:screwdriver,pincers,hammer Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 2000 Weight : 350g
war hammer
Build requirements :objects:war hammer head>1,small wooden shaft>1;days:0.5;tools:hammer Special rules : hit:27;weapon_skill:30 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 300 Weight : 250g
lighthouse
Build conditions : borders_water;maxonloc:1;islocation Build requirements :raws:stone>20000,window glass>200,iron>300;days:30;tools:hammer,trowel Special rules : maxpeople:5;maxweight:600000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20500g
shaving horse
Build requirements :objects:small log>6;days:1;tools:hatchet Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 650 Repair rate per day : 343 Weight : 750g
sledgehammer
Build requirements :raws:wood>90,steel>80;days:2 Special rules : hit:10 Visible : yes Decay rate per turn : 7 Decay rate usage : 34 Repair rate per day : 800 Weight : 170g
loom
Build conditions : isbuilding Build requirements :raws:wood>3000,iron>500;days:5;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3500g
large log
Build conditions : hasobject:shaving horse Build requirements :raws:timber>500;days:1;tools:peavey,drawknife Special rules : hit:6 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 500g
stone hammer
Build requirements :raws:wood>65,stone>50;days:2 Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 500 Weight : 115g
mailbox
Build requirements :raws:wood>2000,iron>900;days:8;tools:screwdriver,hammer,planer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2900g
kitchen table
Build conditions : isbuilding Build requirements :raws:wood>400,iron>50;days:4;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 450g
doughroller
Build requirements :raws:wood>200;days:1;tools:chisel,hammer,carving knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1200 Weight : 200g
glass oven
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>3500,iron>300;days:10;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3800g
coal oven
Build conditions : isbuilding;maxonloc:4 Build requirements :raws:stone>3700;days:8;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3700g
3/4 axe
Build conditions : hasobject:anvil Build requirements :raws:wood>300,steel>115;days:1;tools:hammer Special rules : hit:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 1400 Weight : 415g
chair
Build requirements :raws:wood>2000;days:2.5;tools:hammer,planer,chisel Special rules : energy:415;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2000g
table
Build requirements :raws:wood>5000;days:5;tools:hammer,planer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5000g
iron anvil
Build conditions : isbuilding;isnotvehicle Build requirements :raws:iron>600;days:7 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 140 Weight : 600g
skimmer
Build conditions : islocation;borders_sea Build requirements :raws:wood>25000,steel>1500,iron>1500;days:28;tools:hammer Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 28000g
soarer
Build conditions : islocation;borders_sea Build requirements :raws:wood>10000,steel>500,iron>500;days:16;tools:hammer Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 11000g
darter
Build conditions : islocation;borders_water Build requirements :raws:wood>5000,steel>400,iron>400;days:10;tools:hammer Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5800g
stick
Build requirements :raws:wood>50;days:0.5 Special rules : hit:2 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 5000 Weight : 50g
wooden shield
Build requirements :raws:wood>500;days:2;tools:hammer Special rules : shield:22 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1100 Weight : 500g
small van
Build conditions : islocation Build requirements :raws:steel>13000,iron>9000,rubber>1100,window glass>1000;days:27;tools:screwdriver,pincers Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 24100g
pickup
Build conditions : islocation Build requirements :raws:steel>14500,iron>8000,aluminium>4000,rubber>1500,window glass>500;days:29;tools:screwdriver Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 28500g
small pickup
Build conditions : islocation Build requirements :raws:steel>10500,iron>6000,aluminium>2000,rubber>1500,window glass>500;days:22;tools:screwdriver Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20500g
van
Build conditions : islocation Build requirements :raws:steel>23000,iron>1200,rubber>1100,window glass>1000;days:32;tools:screwdriver,pincers,planer Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 26300g
cotton gin
Build conditions : isbuilding Build requirements :raws:wood>2000,iron>700;days:6;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2700g
small tractor
Build conditions : islocation Build requirements :raws:steel>9000,iron>5000,aluminium>1800,rubber>1200,window glass>300;days:17;tools:screwdriver Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 17300g
tractor
Build conditions : islocation Build requirements :raws:steel>14000,iron>7000,aluminium>2300,rubber>2000,window glass>350;days:27;tools:screwdriver Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25650g
vehicle lock
Build conditions : isvehicle;maxonloc:1 Build requirements :raws:iron>180;days:1.7;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 180g
small sportscar
Build conditions : islocation Build requirements :raws:steel>6000,iron>4000,rubber>500,window glass>450;days:18;tools:screwdriver Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10950g
stationcar
Build conditions : islocation Build requirements :raws:steel>8000,iron>5800,rubber>500,window glass>450;days:18;tools:screwdriver Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 14750g
wrench
Build requirements :raws:iron>150,steel>75;days:1;tools:screwdriver,hammer Special rules : Visible : no Decay rate per turn : 4 Decay rate usage : 22 Repair rate per day : 1000 Weight : 225g
small fire pit
Build conditions : islocation Build requirements :raws:stone>150;days:0.25 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
bed
Build requirements :raws:wood>8000,iron>400,cotton>2000;days:7;tools:hammer,planer Special rules : energy:1250;maxpeople:2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10400g
couch
Build requirements :raws:wood>6000,cotton>1000;days:6;tools:hammer,planer Special rules : energy:835;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7000g
desk
Build requirements :raws:wood>4500;days:6;tools:hammer,planer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4500g
drawer
Build requirements :raws:wood>2500;days:5;tools:hammer,planer Special rules : stores:2500-7500 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
lockable drawer
Build conditions : isbuilding Build requirements :raws:wood>2000,iron>900;days:8;tools:screwdriver,hammer,planer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2900g
longboat
Build conditions : islocation;borders_water Build requirements :raws:wood>10000;days:15;tools:hammer Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10000g
wooden knitting needles
Build requirements :raws:wood>100;days:0.75;tools:knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 500 Weight : 100g
small wooden crate
Build requirements :raws:wood>900;days:4;tools:hammer,knife Special rules : stores:900-1900 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
cabin-trunk
Build requirements :raws:wood>2500,iron>100;days:3.5;tools:hammer,planer Special rules : stores:2600-10600 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2600g
oil drum
Build requirements :raws:iron>1000;days:5;tools:hammer Special rules : stores:1000-33000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1000g
small silo
Build requirements :raws:iron>8000;days:15;tools:hammer Special rules : stores:8000-128000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8000g
broom
Build requirements :raws:wood>500;days:1.3 Special rules : hit:6 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 2000 Weight : 500g
twiner
Build conditions : isbuilding Build requirements :raws:wood>300,iron>400;days:2;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 700g
oil derrick
Build conditions : hasraw:oil Build requirements :raws:steel>3000,iron>2000,rubber>1000,nickel>1000,cobalt>1000,aluminium>1000;days:25;tools:screwdriver,hammer,wrench,file Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 9000g
cooking stone
Build requirements :raws:stone>250;days:0.1 Special rules : Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 2000 Weight : 250g
fishing spear
Build requirements :raws:wood>125;days:1 Special rules : hit:8 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1000 Weight : 125g
halberd
Build conditions : hasobject:anvil Build requirements :days:1;tools:hammer;objects:medium wooden shaft>1,halberd head>1 Special rules : hit:30;shield:10;weapon_skill:70 Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 250 Weight : 290g
container
Build requirements :raws:iron>3000;days:9;tools:hammer Special rules : stores:3000-78000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
flail
Build requirements :objects:flail head>1,medium wooden shaft>1,small chain>1;days:1;tools:hammer Special rules : hit:35;weapon_skill:30 Visible : yes Decay rate per turn : 7 Decay rate usage : 35 Repair rate per day : 400 Weight : 420g
mace
Build conditions : hasobject:anvil Build requirements :objects:mace head>1,medium wooden shaft>1;days:1;tools:hammer Special rules : hit:27;weapon_skill:40 Visible : yes Decay rate per turn : 8 Decay rate usage : 39 Repair rate per day : 350 Weight : 320g
targe
Build requirements :raws:steel>150,wood>300;days:4;tools:hammer Special rules : hit:10;shield:25 Visible : yes Decay rate per turn : 8 Decay rate usage : 38 Repair rate per day : 500 Weight : 450g
hide scraper
Build requirements :raws:wood>200,stone>100,iron>100;days:1;tools:hammer,bodkin Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 38 Repair rate per day : 600 Weight : 400g
manual grain grinder
Build conditions : isbuilding Build requirements :raws:stone>1750,wood>300;days:3 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2050g
millstone
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>3500,wood>1000;days:7;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4500g
crossbow
Build requirements :objects:crossbow prod>1,bowstring>1,crossbow stirrup>1,crossbow stock>1,crossbow trigger>1,bow iron>1,revolving nut>1;days:2;tools:hammer,screwdriver Special rules : hit:42;weapon_skill:80 Visible : yes Decay rate per turn : 16 Decay rate usage : 82 Repair rate per day : 588 Weight : 880g
slingshot
Build requirements :raws:rubber>35;days:1.25;objects:stick>1 Special rules : hit:10;weapon_skill:90 Visible : yes Decay rate per turn : 9 Decay rate usage : 43 Repair rate per day : 700 Weight : 85g
blow dart pipe
Build requirements :raws:wood>110;days:2;tools:knife Special rules : hit:10;weapon_skill:90 Visible : no Decay rate per turn : 11 Decay rate usage : 54 Repair rate per day : 500 Weight : 110g
billy club
Build requirements :raws:wood>200;days:1;tools:knife Special rules : hit:10;weapon_skill:30 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1200 Weight : 200g
crowbar
Build conditions : hasobject:anvil Build requirements :raws:steel>215;days:2;tools:hammer Special rules : Visible : yes Decay rate per turn : 3 Decay rate usage : 17 Repair rate per day : 550 Weight : 215g
alumina refiner
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>2000,iron>3000,steel>3000,rubber>150,soda>1000;days:20;tools:trowel,hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 9150g
bauxite drill
Build conditions : hasraw:bauxite Build requirements :raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2210g
fishing pole
Build requirements :raws:wood>300,iron>25;days:1 Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 1200 Weight : 325g
steel hatchet
Build requirements :objects:steel hatchet head>1,small wooden shaft>1;days:0.5 Special rules : Visible : yes Decay rate per turn : 5 Decay rate usage : 26 Repair rate per day : 1400 Weight : 350g
froe club
Build requirements :objects:small log>1;days:2;tools:adze Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 343 Weight : 125g
steel peavey
Build requirements :objects:steel peavey head>1,large wooden shaft>1;days:0.5;tools:hammer Special rules : hit:3 Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 925 Weight : 480g
planer
Build requirements :raws:wood>50,iron>25,steel>10;days:2;tools:screwdriver,hammer Special rules : Visible : no Decay rate per turn : 15 Decay rate usage : 76 Repair rate per day : 900 Weight : 85g
pliers
Build requirements :raws:iron>50,steel>15;days:1 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 23 Repair rate per day : 1100 Weight : 65g
mallet
Build requirements :raws:wood>150;days:1;tools:carving knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 800 Weight : 150g
needle
Build requirements :raws:iron>10;days:1 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 1200 Weight : 10g
wheelbarrow
Build requirements :raws:wood>800,iron>50,rubber>50;days:2;tools:hammer Special rules : Visible : no Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 575 Weight : 900g
improved wheelbarrow
Build requirements :raws:wood>200,steel>500,iron>50,rubber>100;days:4;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 27 Repair rate per day : 400 Weight : 850g
small oil pump
Build requirements :raws:steel>250,iron>250,rubber>50;days:1.5;tools:screwdriver,hammer Special rules : Visible : no Decay rate per turn : 9 Decay rate usage : 45 Repair rate per day : 500 Weight : 550g
oil pump
Build requirements :raws:steel>550,iron>400,rubber>75;days:2.5;tools:screwdriver,hammer Special rules : Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 500 Weight : 1025g
scissors
Build requirements :raws:iron>50;days:0.5;tools:hammer,screwdriver,file Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 50 Repair rate per day : 1050 Weight : 50g
fire place
Build conditions : isbuilding Build requirements :raws:stone>450;days:1;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 450g
wooden bowl
Build requirements :raws:wood>150;days:1 Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 2000 Weight : 150g
small sharpening block
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>300;days:2;tools:mallet,chisel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
coin press
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>4000,iron>300;days:8;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4300g
seal
Build requirements :raws:iron>120,nickel>25,wood>75;days:4;tools:hammer,chisel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 220g
kiln
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>4500,clay>1600;days:6.5;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6100g
digging machine (clay)
Build conditions : hasraw:clay Build requirements :raws:steel>3000,iron>2000,rubber>1500;days:21;tools:screwdriver,pincers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6500g
bodkin
Build requirements :raws:iron>50,wood>40;days:1 Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 36 Repair rate per day : 1000 Weight : 90g
curing tub
Build conditions : isbuilding Build requirements :raws:wood>600;days:5;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 600g
chitin shield
Build requirements :raws:shell>300;days:2;tools:hammer Special rules : shield:25 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 500 Weight : 300g
bellows
Build requirements :raws:wood>750,leather>500;days:2;tools:needle,hammer,knife Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 45 Repair rate per day : 650 Weight : 1250g
stone table
Build requirements :raws:stone>1500;tool:trowel;days:4 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1500g
coke oven
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>6000;days:6;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6000g
bone knife
Build requirements :raws:small bones>100;days:1 Special rules : hit:10 Visible : no Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 400 Weight : 100g
bone spear
Build requirements :days:1;tools:hammer;objects:medium wooden shaft>1,bone spear head>1 Special rules : hit:22;weapon_skill:50 Visible : yes Decay rate per turn : 10 Decay rate usage : 50 Repair rate per day : 800 Weight : 270g
fur-scraper
Build requirements :raws:large bones>80;days:1 Special rules : Visible : no Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 500 Weight : 80g
bone needle
Build requirements :raws:small bones>20;days:1 Special rules : Visible : no Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 400 Weight : 20g
hoist
Build conditions : isbuilding Build requirements :raws:iron>600,medium rope>3000,wood>1000;days:7 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4900g
bone club
Build requirements :raws:large bones>120;days:1 Special rules : hit:12;weapon_skill:30 Visible : yes Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 1500 Weight : 120g
tortoiseshell shield
Build requirements :raws:tortoiseshell>200;days:2;tools:hammer Special rules : shield:26 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 350 Weight : 200g
rope machine
Build conditions : isbuilding Build requirements :raws:wood>1000,iron>750;days:2;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1750g
large rope machine
Build conditions : isbuilding;isnotvehicle Build requirements :raws:wood>1750,iron>1000;days:2;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2750g
primitive smelting furnace
Build requirements :raws:stone>6000;days:10 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6000g
small stone pot
Build requirements :raws:stone>300;days:1;tools:chisel,hammer Special rules : hit:2 Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 850 Weight : 300g
walking stick
Build requirements :raws:wood>450;days:2;tools:knife,hammer Special rules : hit:5 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 2000 Weight : 450g
iron bucket
Build conditions : hasobject:anvil Build requirements :raws:iron>50;days:2;tools:peen hammer,chisel,flatter Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 700 Weight : 50g
mudhole
Build conditions : islocation Build requirements :raws:stone>400;days:1.5;tools:shovel,trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 400g
big stone pot
Build requirements :raws:stone>900;days:3;tools:chisel,hammer Special rules : hit:5;weapon_skill:20 Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 375 Weight : 900g
stone pot
Build requirements :raws:stone>500;days:2;tools:chisel,hammer Special rules : hit:5 Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 600 Weight : 500g
wooden bucket
Build requirements :raws:wood>200;days:1;tools:hammer,carving knife Special rules : Visible : yes Decay rate per turn : 12 Decay rate usage : 60 Repair rate per day : 800 Weight : 200g
primitive oven
Build conditions : islocation Build requirements :raws:mud>1800;days:1 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
mud hut
Build requirements :raws:mud>15000;days:8; Special rules : maxpeople:5;maxweight:400000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15000g
adze
Build requirements :raws:wood>400,stone>150;days:1;tools:hammer Special rules : hit:8 Visible : no Decay rate per turn : 9 Decay rate usage : 44 Repair rate per day : 250 Weight : 550g
drawknife handle
Build requirements :raws:wood>80;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 80g
wood saw
Build conditions : hasobject:anvil Build requirements :raws:iron>80,wood>65;days:2.25 Special rules : hit:9 Visible : yes Decay rate per turn : 7 Decay rate usage : 36 Repair rate per day : 600 Weight : 145g
soldering iron
Build requirements :raws:steel>125,iron>35,cobalt>10,rubber>110;days:3.75;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 51 Repair rate per day : 250 Weight : 280g
single jack
Build conditions : hasobject:anvil Build requirements :raws:wood>80,steel>60;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 35 Repair rate per day : 950 Weight : 140g
steel set hammer
Build requirements :raws:wood>65,steel>40;days:1 Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 37 Repair rate per day : 1050 Weight : 105g
steel peen hammer
Build conditions : hasobject:anvil,work bench Build requirements :raws:wood>65,steel>45;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 36 Repair rate per day : 1050 Weight : 110g
gas valve
Build requirements :raws:iron>80;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 900 Weight : 80g
rocking chair
Build requirements :raws:wood>2700;days:4;tools:planer,chisel,hammer Special rules : energy:385;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2700g
armoire
Build conditions : isbuilding Build requirements :raws:wood>8000,silver>10;days:12;tools:hammer,planer,chisel Special rules : stores:8010-28010 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8010g
futon
Build requirements :raws:wood>6000,iron>200,cotton>2000;days:6;tools:hammer,needle,planer Special rules : energy:1000;maxpeople:2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8200g
shack
Build requirements :raws:wood>3000;days:4 Special rules : maxpeople:3;maxweight:200000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
chest
Build requirements :raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer Special rules : stores:5000-65000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
buckler
Build requirements :raws:wood>200,hide>50;days:1.5;tools:hammer Special rules : shield:14 Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 1000 Weight : 250g
whip
Build requirements :raws:wood>50,leather>120;days:1.5;tools:hammer Special rules : hit:12;weapon_skill:70 Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 180 Weight : 170g
raft
Build conditions : islocation;borders_lake Build requirements :raws:wood>1800;days:3;tools:hammer Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
bus
Build conditions : islocation Build requirements :raws:steel>30000,iron>15000,rubber>800,window glass>3500,aluminium>30000;days:56;tools:screwdriver Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 79300g
apothecary table
Build conditions : isbuilding Build requirements :raws:wood>1000,iron>50;days:5;tools:hammer,planer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1050g
apothecary kit
Build requirements :raws:leather>100;days:3;tools:scissors,needle,bodkin Special rules : stores:100-1100 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
mortar and pestle
Build requirements :raws:stone>450;days:1;tools:chisel,hammer Special rules : Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 900 Weight : 450g
brick mould
Build requirements :raws:stone>380;days:1;tools:chisel,hammer Special rules : Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 650 Weight : 380g
spit
Build conditions : islocation Build requirements :raws:wood>400,stone>20;days:1;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 420g
claymore
Build conditions : hasobject:anvil Build requirements :objects:claymore blade>1,large hilt>1;days:2.5;tools:peen hammer Special rules : hit:39;weapon_skill:30 Visible : yes Decay rate per turn : 3 Decay rate usage : 17 Repair rate per day : 119 Weight : 275g
scimitar
Build conditions : hasobject:anvil Build requirements :objects:scimitar blade>1,medium steel hilt>1;days:1;tools:peen hammer Special rules : hit:38;weapon_skill:50 Visible : yes Decay rate per turn : 4 Decay rate usage : 19 Repair rate per day : 125 Weight : 180g
steel long sword
Build conditions : hasobject:anvil Build requirements :objects:steel long sword blade>1,medium steel hilt>1;days:1;tools:peen hammer Special rules : hit:38;weapon_skill:50 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 125 Weight : 200g
steel short sword
Build conditions : hasobject:anvil Build requirements :objects:steel short sword blade>1,medium steel hilt>1;days:1;tools:peen hammer Special rules : hit:33;weapon_skill:50 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 200 Weight : 110g
engine04
Build conditions : usesengine;maxonloc:1;isvehicle Build requirements :raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers Special rules : speed:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1160g
steel bastard sword
Build conditions : hasobject:anvil Build requirements :objects:steel bastard sword blade>1,medium steel hilt>1;days:3;tools:peen hammer Special rules : hit:37;weapon_skill:60 Visible : yes Decay rate per turn : 4 Decay rate usage : 20 Repair rate per day : 150 Weight : 140g
steel dirk
Build requirements :objects:steel dirk blade>1,small bone hilt>1;days:1;tools:hammer Special rules : hit:19;weapon_skill:70 Visible : no Decay rate per turn : 6 Decay rate usage : 29 Repair rate per day : 300 Weight : 80g
dinghy
Build conditions : islocation;borders_water Build requirements :raws:wood>5000;days:7;tools:hammer Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5000g
reed hut
Build requirements :raws:reed>14000,wood>800,stone>300;days:8;tools:hammer Special rules : maxpeople:6;maxweight:580000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15100g
stone extension
Build conditions : isnoncentertype:building,hall,stone extension Build requirements :raws:stone>10000;days:12;tools:trowel Special rules : maxpeople:26;maxweight:3800000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10000g
wood extension
Build conditions : isnoncentertype:cottage,wood extension Build requirements :raws:wood>7500;days:12;tools:hammer Special rules : maxpeople:8;maxweight:1400000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7500g
salting barrel
Build requirements :raws:wood>1800;days:1.5;tools:hammer,knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
smoker
Build requirements :raws:wood>1100;days:1.5;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1100g
mixing bowl
Build requirements :raws:wood>140;days:0.5;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 140g
steel peavey head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
drying rack
Build conditions : islocation;maxonloc:4 Build requirements :raws:wood>400,string>120;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 520g
gas purifier
Build conditions : isbuilding;isnotvehicle Build requirements :raws:stone>1800,iron>200;days:4;tools:hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2000g
gas oven
Build conditions : isbuilding;maxonloc:4 Build requirements :raws:stone>2400,iron>200;days:8;tools:trowel,hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2600g
steel broad sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
steel sabre blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 90g
medium steel hilt
Build conditions : hasobject:anvil Build requirements :raws:steel>20,leather>20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 40g
small steel hilt
Build conditions : hasobject:anvil Build requirements :raws:steel>10,leather>10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
bow square
Build requirements :raws:wood>15;days:1;tools:knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1100 Weight : 15g
string jig
Build conditions : isbuilding Build requirements :raws:wood>500;days:3;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
server
Build requirements :raws:wood>30;days:1;tools:knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1200 Weight : 30g
bowstring
Build conditions : hasobject:string jig Build requirements :raws:string>10;days:1;tools:knife,server Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10g
road motorcycle
Build conditions : islocation Build requirements :objects:road motorcycle frame>1,motorcycle tire>2;days:2;tools:screwdriver,wrench Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2300g
motorcycle tire
Build requirements :raws:rubber>150;days:2;tools:hammer Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
dirt motorcycle frame
Build requirements :raws:steel>1250,iron>400;days:7;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1650g
road motorcycle frame
Build requirements :raws:steel>1500,iron>500;days:8;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2000g
medium ship cabin
Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 Build requirements :raws:wood>6000;days:5;tools:hammer Special rules : maxpeople:3;maxweight:210000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6000g
dirt motorcycle
Build conditions : islocation Build requirements :objects:dirt motorcycle frame>1,motorcycle tire>2;days:2;tools:screwdriver,wrench Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1950g
bone shield
Build requirements :raws:large bones>350,small bones>100,hide>80;days:1;tools:knife Special rules : shield:16 Visible : yes Decay rate per turn : 11 Decay rate usage : 53 Repair rate per day : 300 Weight : 530g
sloop
Build conditions : islocation;borders_water Build requirements :raws:wood>14000,iron>200;days:16;tools:hammer Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 14200g
galleon
Build conditions : islocation;borders_sea Build requirements :raws:wood>22000,steel>2400,iron>2000;days:30;tools:hammer Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 26400g
rice harvester
Build conditions : hasraw:rice Build requirements :raws:iron>3000,rubber>200;days:10;tools:screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3200g
lens
Build requirements :raws:window glass>60;days:1.5;tools:grinder Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 60g
machete
Build conditions : hasobject:anvil Build requirements :days:1;tools:peen hammer;objects:machete blade>1,medium steel hilt>1 Special rules : hit:25 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 1050 Weight : 120g
machete blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 80g
large hilt
Build conditions : hasobject:anvil Build requirements :raws:steel>35,leather>25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 60g
war hammer head
Build conditions : hasobject:anvil Build requirements :raws:steel>150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
steel drawknife blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 70g
wooden flute
Build requirements :raws:wood>150;days:1;tools:knife Special rules : Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1250 Weight : 150g
halberd head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 70g
steel battle axe head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
large wooden shaft
Build requirements :raws:wood>450;days:2;tools:knife Special rules : hit:8 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 450g
medium wooden shaft
Build requirements :raws:wood>220;days:1.5;tools:knife Special rules : hit:5 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 220g
steel spear head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
steel froe head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
bone spear head
Build requirements :raws:small bones>50;days:1.5;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
marble building
Build requirements :raws:marble>15000;days:35;tools:trowel Special rules : maxpeople:30;maxweight:3300000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15000g
bowstring
Build conditions : hasobject:string jig Build requirements :raws:string>10;days:1;tools:knife,server Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10g
recurve upper limb
Build requirements :raws:wood>100;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
recurve lower limb
Build requirements :raws:wood>100;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
risor
Build requirements :raws:wood>300;days:3;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
recurve bow
Build conditions : hasobject:bow stringer Build requirements :raws:wood>400;days:5;objects:bowstring>1;tools:knife Special rules : hit:28;weapon_skill:70 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 800 Weight : 410g
bow stringer
Build conditions : isbuilding Build requirements :raws:wood>300;days:5;tools:knife,hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
primitive bow
Build requirements :raws:sinew>30;days:0.5;objects:stick>1 Special rules : hit:15;weapon_skill:60 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1800 Weight : 80g
cam
Build conditions : hasobject:anvil Build requirements :raws:steel>20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
cable
Build conditions : hasobject:anvil Build requirements :raws:iron>10;days:1.5;tools:peen hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10g
compound lower limb
Build requirements :raws:wood>100;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
compound upper limb
Build requirements :raws:wood>100;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
compound bow
Build conditions : hasobject:string jig Build requirements :days:0.5;tools:bow square,hammer;objects:compound upper limb>1,compound lower limb>1,risor>1,bowstring>1,cam>2,cable>1 Special rules : hit:37;weapon_skill:70 Visible : yes Decay rate per turn : 18 Decay rate usage : 92 Repair rate per day : 434 Weight : 560g
wooden shelf
Build requirements :raws:wood>2800;days:3;tools:hammer,saw Special rules : stores:2800-15000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2800g
fur rug
Build requirements :raws:fur>1800;days:2;tools:needle Special rules : energy:500;maxpeople:2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
simple cotton gin
Build conditions : isbuilding Build requirements :raws:wood>2000;days:6;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2000g
simple twiner
Build conditions : isbuilding Build requirements :raws:wood>300;days:2;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
cot
Build requirements :raws:wood>400,fur>200,hide>500;days:5;tools:hammer,needle,knife Special rules : energy:625;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1100g
small wooden shaft
Build requirements :raws:wood>100;days:1;tools:knife Special rules : hit:3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
steel dagger blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
crossbow stock
Build requirements :raws:wood>500;days:2.5;tools:carving knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
crossbow limb
Build requirements :raws:wood>50;days:1.5;tools:carving knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
crossbow prod
Build requirements :raws:sinew>30;days:1;tools:hammer;objects:crossbow limb>2 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 130g
crossbow stirrup
Build conditions : hasobject:anvil Build requirements :raws:steel>150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
bow iron
Build conditions : hasobject:anvil Build requirements :raws:iron>30;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
mace head
Build conditions : hasobject:anvil Build requirements :raws:steel>100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
crossbow trigger
Build conditions : hasobject:anvil Build requirements :raws:steel>30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
revolving nut
Build conditions : hasobject:anvil Build requirements :raws:steel>20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
steel long sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 160g
claymore blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 215g
steel dirk blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
small bone hilt
Build requirements :raws:small bones>20,leather>10;days:2;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
tin can
Build requirements :raws:tin>200;days:2;tools:hammer,pliers Special rules : stores:200-2200 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
flail head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
small chain
Build conditions : hasobject:anvil Build requirements :raws:iron>50;days:1.5;tools:peen hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
steel bastard sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
scimitar blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 140g
steel short sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 70g
boomerang
Build requirements :raws:wood>150;days:3;tools:knife Special rules : hit:13;weapon_skill:50 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1200 Weight : 150g
well
Build conditions : islocation;maxonloc:1 Build requirements :raws:medium rope>500,stone>1000,wood>300;days:5;tools:shovel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
atlatl head
Build requirements :raws:small bones>75;days:1.5;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
wooden steamer
Build requirements :raws:wood>300;days:0.25;tools:knife Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1000 Weight : 300g
atlatl dart
Build requirements :objects:small wooden shaft>1,atlatl head>1;days:1;tools:hammer Special rules : hit:7 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 175g
lathe
Build conditions : isbuilding;isnotvehicle Build requirements :objects:medium log>6,steel lathe blade>1;days:1;tools:hatchet Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 150 Repair rate per day : 343 Weight : 1620g
atlatl handle
Build requirements :raws:small bones>40,leather>20;days:1;tools:knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 60g
atlatl
Build requirements :objects:atlatl dart>1,atlatl handle>1;days:0.5 Special rules : hit:17;weapon_skill:60 Visible : yes Decay rate per turn : 10 Decay rate usage : 51 Repair rate per day : 900 Weight : 235g
steel gladius blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 80g
steel gladius
Build conditions : hasobject:anvil Build requirements :objects:steel gladius blade>1,medium steel hilt>1;days:2;tools:peen hammer Special rules : hit:34;weapon_skill:40 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 180 Weight : 120g
waster
Build requirements :raws:wood>160;days:2;tools:knife Special rules : hit:1;weapon_skill:80 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1100 Weight : 160g
diamond encrusted steel sabre
Build conditions : hasobject:anvil Build requirements :days:1;objects:steel sabre>1;tools:peen hammer;raws:diamonds>30 Special rules : hit:36;weapon_skill:70 Visible : yes Decay rate per turn : 3 Decay rate usage : 17 Repair rate per day : 119 Weight : 140g
steel rapier blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
steel rapier
Build conditions : hasobject:anvil Build requirements :days:1;objects:steel rapier blade>1,small steel hilt>1;tools:peen hammer Special rules : hit:30;weapon_skill:80 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 225 Weight : 50g
pilum head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 70g
pilum shaft
Build requirements :raws:wood>200;days:3;tools:carving knife Special rules : hit:3 Visible : yes Decay rate per turn : 49 Decay rate usage : 900 Repair rate per day : 1500 Weight : 200g
pilum
Build requirements :days:1;tools:hammer;objects:pilum shaft>1,pilum head>1 Special rules : hit:35;weapon_skill:40 Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 1250 Weight : 270g
scutum
Build requirements :raws:wood>1500;days:8;tools:carving knife Special rules : shield:27 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 600 Weight : 1500g
steel drawknife
Build requirements :objects:steel drawknife blade>1,drawknife handle>2;days:0.5 Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 42 Repair rate per day : 550 Weight : 230g
iron shod billy club
Build conditions : hasobject:anvil Build requirements :raws:iron>100;objects:billy club>1;days:1;tools:hammer Special rules : hit:20;weapon_skill:30 Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 450 Weight : 300g
steel spatha
Build conditions : hasobject:anvil Build requirements :days:1;tools:peen hammer;objects:steel spatha blade>1,medium wooden hilt>1 Special rules : hit:34;weapon_skill:40 Visible : yes Decay rate per turn : 4 Decay rate usage : 21 Repair rate per day : 160 Weight : 120g
steel spatha blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 80g
medium wooden hilt
Build conditions : hasobject:anvil Build requirements :raws:wood>20,leather>20;days:4;tools:carving knife Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 40g
stone ingot
Build requirements :raws:stone>75;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 1250 Weight : 75g
bronze peen hammer
Build conditions : hasobject:anvil,stone table Build requirements :raws:wood>65,bronze>45;days:1;tools:hammer Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 800 Weight : 110g
bronze flatter
Build conditions : hasobject:anvil Build requirements :raws:wood>65,bronze>45;days:1;tools:sledgehammer Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 800 Weight : 110g
steel froe
Build requirements :objects:steel froe head>1,small wooden shaft>1;days:0.5;tools:hammer Special rules : hit:5 Visible : yes Decay rate per turn : 7 Decay rate usage : 33 Repair rate per day : 800 Weight : 200g
bronze set hammer
Build requirements :raws:wood>65,bronze>40;days:1 Special rules : Visible : no Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 800 Weight : 105g
bronze anvil
Build conditions : isbuilding;isnotvehicle Build requirements :raws:bronze>600;days:5 Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 600g
bronze gladius blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 80g
bronze chisel
Build requirements :raws:wood>30,bronze>10;days:1 Special rules : hit:5;signwriting:120 Visible : yes Decay rate per turn : 9 Decay rate usage : 44 Repair rate per day : 800 Weight : 40g
bronze carving knife
Build requirements :raws:wood>40,bronze>85;days:1;tools:hammer Special rules : hit:5;signwriting:150 Visible : yes Decay rate per turn : 14 Decay rate usage : 71 Repair rate per day : 900 Weight : 125g
medium bronze hilt
Build conditions : hasobject:anvil Build requirements :raws:bronze>20,leather>20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 40g
bronze gladius
Build conditions : hasobject:anvil Build requirements :objects:bronze gladius blade>1,medium bronze hilt>1;days:2;tools:peen hammer Special rules : hit:29;weapon_skill:40 Visible : yes Decay rate per turn : 6 Decay rate usage : 31 Repair rate per day : 500 Weight : 120g
bronze bastard sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
bronze bastard sword
Build conditions : hasobject:anvil Build requirements :objects:bronze bastard sword blade>1,medium bronze hilt>1;days:3;tools:peen hammer Special rules : hit:32;weapon_skill:60 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 400 Weight : 140g
small bronze hilt
Build conditions : hasobject:anvil Build requirements :raws:bronze>10,leather>10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
bronze battle axe head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
bronze battle axe
Build conditions : hasobject:anvil Build requirements :days:1;tools:hammer;objects:large wooden shaft>1,bronze battle axe head>1 Special rules : hit:36;weapon_skill:40 Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 200 Weight : 750g
bronze broad sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
bronze broad sword
Build conditions : hasobject:anvil Build requirements :days:1;tools:peen hammer;objects:bronze broad sword blade>1,medium bronze hilt>1 Special rules : hit:32;weapon_skill:50 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 333 Weight : 140g
bronze dagger blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
bronze dagger
Build conditions : hasobject:anvil Build requirements :objects:bronze dagger blade>1,small bronze hilt>1;days:1;tools:peen hammer Special rules : hit:16;weapon_skill:80 Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 1000 Weight : 70g
bronze dirk blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
bronze dirk
Build requirements :objects:bronze dirk blade>1,small bone hilt>1;days:1;tools:hammer Special rules : hit:14;weapon_skill:70 Visible : no Decay rate per turn : 7 Decay rate usage : 37 Repair rate per day : 700 Weight : 80g
bronze long sword blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 160g
bronze long sword
Build conditions : hasobject:anvil Build requirements :objects:bronze long sword blade>1,medium bronze hilt>1;days:1;tools:peen hammer Special rules : hit:33;weapon_skill:60 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 333 Weight : 200g
bronze rapier blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
bronze rapier
Build conditions : hasobject:anvil Build requirements :days:1;objects:bronze rapier blade>1,small bronze hilt>1;tools:peen hammer Special rules : hit:25;weapon_skill:80 Visible : yes Decay rate per turn : 6 Decay rate usage : 31 Repair rate per day : 600 Weight : 50g
wooden bench
Build requirements :raws:wood>4000;days:4;tools:hammer,planer,chisel Special rules : energy:400;maxpeople:3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4000g
stone landmark
Build conditions : islocation Build requirements :raws:stone>2000;days:3;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 2000g
wooden landmark
Build conditions : islocation Build requirements :raws:wood>1500;days:2;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 400 Repair rate per day : 0 Weight : 1500g
bronze sabre blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:bronze>90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 90g
bronze bagh-nakh
Build conditions : hasobject:anvil Build requirements :raws:bronze>30;days:3;tools:peen hammer,chisel,flatter,set hammer Special rules : hit:19;weapon_skill:70 Visible : no Decay rate per turn : 6 Decay rate usage : 29 Repair rate per day : 800 Weight : 30g
base of a wooden saw carriage
Build conditions : isbuilding Build requirements :objects:planks>12;days:5;tools:saw,hammer,planer,carving knife Special rules : Visible : no Decay rate per turn : 49 Decay rate usage : 0 Repair rate per day : 343 Weight : 360g
steel saw blade
Build conditions : hasobject:anvil Build requirements :raws:steel>70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 17 Decay rate usage : 0 Repair rate per day : 119 Weight : 70g
wooden saw carriage with steel blade
Build conditions : isbuilding;isnotvehicle Build requirements :objects:wooden saw carriage>1,steel saw blade>1;days:0.5;tools:hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 217 Repair rate per day : 217 Weight : 70g
bronze sabre
Build conditions : hasobject:anvil Build requirements :days:1;objects:bronze sabre blade>1,small bronze hilt>1;tools:peen hammer Special rules : hit:31;weapon_skill:70 Visible : yes Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 325 Weight : 110g
steel hatchet head
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 250g
large log
Build conditions : hasobject:lathe Build requirements :raws:timber>500;days:0.5 Special rules : hit:6 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 500g
medium log
Build conditions : hasobject:shaving horse Build requirements :raws:timber>250;days:1;tools:peavey,drawknife Special rules : hit:3 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 250g
medium log
Build conditions : hasobject:lathe Build requirements :raws:timber>250;days:0.5 Special rules : hit:3 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 250g
small log
Build requirements :raws:timber>125;days:2;tools:peavey,drawknife Special rules : hit:1 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 125g
steel lathe blade
Build conditions : hasobject:anvil;hasobject:small sharpening block Build requirements :raws:steel>120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 120g
small log
Build conditions : hasobject:lathe Build requirements :raws:timber>125;days:0.5 Special rules : hit:1 Visible : yes Decay rate per turn : 0 Decay rate usage : 200 Repair rate per day : 0 Weight : 125g
bone bagh-nakh
Build requirements :raws:small bones>30;days:4;tools:knife Special rules : hit:15;weapon_skill:70 Visible : no Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 1200 Weight : 30g
steel bagh-nakh
Build conditions : hasobject:anvil Build requirements :raws:steel>30;days:3;tools:peen hammer,chisel,flatter,set hammer Special rules : hit:23;weapon_skill:70 Visible : no Decay rate per turn : 3 Decay rate usage : 17 Repair rate per day : 400 Weight : 30g
apache throwing star
Build requirements :raws:wood>150;days:0.4;tools:knife Special rules : hit:15;weapon_skill:60 Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1400 Weight : 150g
stone quarry
Build conditions : hasraw:stone Build requirements :objects:large log>4,medium log>2;raws:medium rope>1000,iron>100;days:20;tools:shovel,pickaxe,hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3600g
scepter
Build requirements :raws:gold>200,silver>25,diamonds>20;days:3;tools:hammer Special rules : hit:8 Visible : yes Decay rate per turn : 5 Decay rate usage : 26 Repair rate per day : 500 Weight : 245g
bone crochet hook
Build requirements :raws:small bones>30;days:1 Special rules : Visible : no Decay rate per turn : 5 Decay rate usage : 25 Repair rate per day : 500 Weight : 30g
reed steamer
Build requirements :raws:reed>100;days:0.10 Special rules : Visible : no Decay rate per turn : 11 Decay rate usage : 57 Repair rate per day : 1000 Weight : 100g
ice cream crank
Build requirements :raws:iron>25,wood>100;days:1 Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 44 Repair rate per day : 1100 Weight : 125g
limestone quarry
Build conditions : hasraw:limestone Build requirements :objects:large log>4,medium log>2;raws:medium rope>1000,iron>100;days:20;tools:shovel,pickaxe,hammer,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3600g
wooden crochet hook
Build requirements :raws:wood>20;days:1 Special rules : Visible : no Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 600 Weight : 20g
tarpit
Build conditions : hasraw:timber;maxonloc:1 Build requirements :raws:sand>10000,timber>10000,iron>1000;days:10;tools:shovel,hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 21000g
sidecar
Build conditions : maxonloc:1;isnoncentertype:road motorcycle Build requirements :objects:motorcycle tire>1;raws:aluminium>300;days:5;tools:screwdriver,wrench Special rules : addcapacity:60450 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 450g
jembe drum
Build requirements :raws:wood>250,leather>50,thin rope>50;days:2.5;tools:knife Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 350g
radio vacuum tube
Build conditions : hasobject:kiln Build requirements :raws:glass beads>1000,iron>25,wood>10;days:2;tools:pliers,vacuum tube mould Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1035g
extended range radio transmitter
Build conditions : isbuilding;isnotvehicle Build requirements :objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:2;tools:pliers,screwdriver Special rules : broadcast=150 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2775g
wood throne
Build requirements :raws:wood>3000;days:3;tools:hammer,planer,chisel Special rules : energy:200;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
small wooden cart
Build conditions : islocation Build requirements :raws:wood>5000;days:12;tools:hammer Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5000g
cheese press
Build conditions : isbuilding Build requirements :raws:stone>1000,wood>500,iron>100;days:3;tools:hammer,trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1600g
radio receiver
Build conditions : isbuilding;isnotvehicle Build requirements :objects:radio receiver case>1,copper wire>3;days:2;tools:screwdriver Special rules : radio_receiver Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1130g
radio vehicle
Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin Build requirements :objects:vehicle radio receiver case>1,copper wire>8;days:2.5;tools:screwdriver,soldering iron Special rules : radio_receiver Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1380g
medium radio transmitter
Build conditions : isbuilding;isnotvehicle Build requirements :objects:medium radio case>1,copper wire>6;days:2;tools:pliers,screwdriver Special rules : broadcast=60 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1860g
copper wire
Build requirements :raws:copper>100,rubber>10;days:.5;tools:pliers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 110g
medium radio case
Build requirements :raws:wood>1200;days:3;tools:carving knife Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1200g
radio receiver case
Build requirements :raws:wood>800;days:3;tools:carving knife Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 800g
vehicle radio receiver case
Build requirements :raws:iron>500;days:3;tools:soldering iron Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
long range radio case
Build requirements :raws:wood>1500;days:3;tools:carving knife Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1500g
vacuum tube mould
Build conditions : hasobject:kiln Build requirements :raws:clay>3000,wood>100;days:2.5 Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 45 Repair rate per day : 400 Weight : 3100g
long range transmitter wire
Build requirements :raws:gold>20,rubber>10;days:.5;tools:pliers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
platinum long range transmitter wire
Build requirements :raws:platinum>20,rubber>10;days:.5;tools:pliers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
small ship cabin
Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 Build requirements :raws:wood>4000;days:4;tools:hammer Special rules : maxpeople:2;maxweight:140000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4000g
enhanced range radio transmitter
Build conditions : isbuilding;isnotvehicle Build requirements :objects:long range radio case>1,copper wire>5,radio vacuum tube>1;days:2;tools:pliers,screwdriver Special rules : broadcast=115 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3085g
long range radio transmitter
Build conditions : isbuilding;isnotvehicle Build requirements :objects:long range radio case>1,long range transmitter wire>8;days:2;tools:pliers,screwdriver Special rules : broadcast=90 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1740g
stone cleaver
Build requirements :raws:stone>300;days:1 Special rules : hit:9 Visible : no Decay rate per turn : 6 Decay rate usage : 30 Repair rate per day : 375 Weight : 300g
large ship cabin
Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 Build requirements :raws:wood>8000;days:6;tools:hammer Special rules : maxpeople:3;maxweight:250000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8000g
crochet hook
Build requirements :raws:iron>10;days:1 Special rules : Visible : no Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 1200 Weight : 10g
small cargo hold
Build conditions : isnoncentertype:soarer;maxonloc:1 Build requirements :raws:wood>5000;days:4;tools:hammer Special rules : maxpeople:3;maxweight:200000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5000g
medium cargo hold
Build conditions : isnoncentertype:ferry,raker;maxonloc:1 Build requirements :raws:wood>8000;days:10;tools:hammer Special rules : maxpeople:5;maxweight:400000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8000g
large cargo hold
Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 Build requirements :raws:wood>10000;days:15;tools:hammer Special rules : maxpeople:10;maxweight:900000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10000g
bone flute
Build requirements :raws:large bones>50;days:1.5;tools:knife Special rules : Visible : yes Decay rate per turn : 11 Decay rate usage : 55 Repair rate per day : 900 Weight : 50g
tambourine
Build requirements :raws:wood>80,nickel>50;days:2;tools:carving knife,hammer Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 42 Repair rate per day : 800 Weight : 130g
small drum
Build requirements :raws:wood>200,leather>50,thin rope>50;days:3;tools:hammer,knife,planer Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 46 Repair rate per day : 500 Weight : 300g
harmonica
Build requirements :raws:wood>30,steel>10;days:1;tools:knife Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 41 Repair rate per day : 1000 Weight : 100g
long horn
Build requirements :raws:timber>2000,sinew>50;days:3.5;tools:carving knife Special rules : Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 600 Weight : 2050g
guitar
Build requirements :raws:wood>450,sinew>50;days:2;tools:hammer,planer,bodkin Special rules : Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 500 Weight : 500g
reed flute
Build requirements :raws:reed>150;days:1;tools:knife Special rules : Visible : yes Decay rate per turn : 11 Decay rate usage : 57 Repair rate per day : 1000 Weight : 150g
violin
Build requirements :raws:wood>250,sinew>40;days:3;tools:carving knife,planer,hammer,bodkin Special rules : Visible : yes Decay rate per turn : 10 Decay rate usage : 49 Repair rate per day : 350 Weight : 290g
pan flute
Build requirements :raws:reed>450,sinew>50;days:2;tools:knife Special rules : Visible : yes Decay rate per turn : 11 Decay rate usage : 56 Repair rate per day : 650 Weight : 500g
vehicle transmitter case
Build requirements :raws:aluminium>200,rubber>100;days:3;tools:hammer,screwdriver,pliers Special rules : Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
vehicle radio transmitter
Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van Build requirements :objects:vehicle transmitter case>1,copper wire>8,circuit board>1;days:2;tools:soldering iron,pliers,screwdriver Special rules : broadcast=115 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1330g
circuit board
Build conditions : hasobject:work bench Build requirements :raws:aluminium>100,chromium>25,nickel>25;days:2;tools:soldering iron,pliers Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
cloth bellows
Build requirements :raws:wood>750,cotton cloth>500,resin>50;days:2;tools:needle,hammer,knife Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 46 Repair rate per day : 700 Weight : 1300g
water skin
Build requirements :raws:sinew>50,hide>100;days:1;tools:knife,needle Special rules : Visible : no Decay rate per turn : 7 Decay rate usage : 75 Repair rate per day : 300 Weight : 150g
water pump
Build conditions : islocation;maxonloc:1 Build requirements :raws:steel>600;days:8;tools:shovel,wrench,screwdriver Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 600g
deck grill
Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer Build requirements :raws:stone>300;days:1;tools:trowel Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 300g
ship radio transmitter
Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin Build requirements :objects:vehicle transmitter case>1,long range transmitter wire>2,circuit board>1;days:2;tools:soldering iron,pliers,screwdriver Special rules : broadcast=150 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 510g
herb garden grass
Build conditions : islocation;area:1;maxonloc:1 Build requirements :raws:stone>3000,wood>900;days:5;tools:shovel,hammer Special rules : Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3900g
bagpipes
Build requirements :raws:wood>300,wool cloth>150;days:3;tools:knife,scissors Special rules : Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 350 Weight : 450g